GitHub - penandlim/JL-s-Unity-Blend-Modes: 👾 Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)github.com
GitHub - supyrb/ConfigurableShaders: Showing off the power of shader properties in Unitygithub.com
GitHub - GarrettGunnell/Shell-Texturing: Volumetric rendering of furgithub.com
GitHub - omid3098/OpenFlowMapgithub.com
GitHub - bunszr/Mesh-Peelinggithub.com
GitHub - leth4/InstantPipes: Unity editor tool for quickly generating pipes — with pathfindinggithub.com
GitHub - MirzaBeig/FPS-Display: A simple but useful script to render the average FPS (and frame ms) over a given duration.github.com
GitHub - sichenn/odradek-terrain-scannergithub.com
GitHub - Baedrick/Dual-Kawase-Blur-Demo: URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.github.com
GitHub - neon-age/VFX-Lab: Shaders and VFX experimentation in URP and BIRPgithub.com
GitHub - AnnulusGames/TweenPlayables: Tween Animation Library for Unity Timelinegithub.com
GitHub - keijiro/AICommand: ChatGPT integration with Unity Editorgithub.com
GitHub - keijiro/AIShader: ChatGPT-powered shader generator for Unitygithub.com
GitHub - BorisTheBrave/sylves: C# Grid Librarygithub.com
GitHub - Developer-Notes-Extension/Unity-Notes: Developer Notes for Unity Docsgithub.com
GitHub - JohnnyHowe/unity-node-path-trackinggithub.com
GitHub - aarthificial/reanimation: An alternative animator for Unity tailored for traditional animationgithub.com
GitHub - Apress/building-quality-shaders-unity: Source Code for 'Building Quality Shaders for Unity' by Daniel Ilettgithub.com
GitHub - Mathijs-Bakker/Extenject: Dependency Injection Framework for Unity Game Enginegithub.com
GitHub - CyberAgentGameEntertainment/NovaShader: Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.github.com
GitHub - neon-age/AmplifyOcclusion-URP: Amplify Occlusion V2 ported to URP 2022.2github.com
GitHub - SquirrelyJones/Splatoonity: Splatoon like painting in Unity 3Dgithub.com
GitHub - Deadcows/MyBox: MyBox is a set of attributes, tools and extensions for Unitygithub.com
GitHub - ShinyWindow/Anamorphic-Illusiongithub.com
GitHub - hasantarhan/LeafPhysics: High performance leaf particlesgithub.com
GitHub - Unity-Technologies/com.unity.demoteam.digital-human: Library of tech features used to realize the digital human from 'The Heretic'.github.com
GitHub - su10/AutoScreen-for-Unity2021: A smart solution for Safe Area in Unity.github.com
GitHub - Cyanilux/BakeShader: Unity editor tool for baking shaders to textures. Blit2D, Blit3D, or MeshRenderer (uses model UV). Adds options to Material & MeshRenderer context menus and Editor Window (under Window/Cyanilux/BakeShader)github.com
rhubarb-lip-sync/README.adoc at master · DanielSWolf/rhubarb-lip-syncgithub.com
GitHub - Haruma-K/UnityScreenNavigator: Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.github.com
GitHub - MirzaBeig/Post-Processing-Scan: A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).github.com
GitHub - MirzaBeig/Anime-Speed-Lines: Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.github.com
Showing multiple matcap techniques, including a proposed improved method that's no more expensive than the usual fix if you're starting with the world position and world normal.gist.github.com
GitHub - alexjhetherington/FootnoteUtilities: A collection of common and useful Unity C# scripts to help you create projects quickergithub.com
MoveToTrailUV/MoveToTrailUV.cs at main · lswsox/MoveToTrailUVgithub.com
GitHub - TheAllenChou/unity-dependency-injection: Dependency Injection Utility for Unitygithub.com
unity-utils/RTUtils.md at master · nothke/unity-utilsgithub.com
GitHub - nothke/unity-utils: A set of single script utils used throughout my projectsgithub.com
GitHub - redbluegames/unity-mulligan-renamer: Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at oncegithub.com
Unity - Smooth Layout Group (using DoTween)gist.github.com
GitHub - LotteMakesStuff/LMS.Version: Super simple auto build version toolgithub.com
GitHub - modesttree/Zenject: Dependency Injection Framework for Unity3Dgithub.com
Pronoun System to be used for keeping track of character's pronouns and determining when and how to use them :)gist.github.com
Unity Sprite Atlas Assetgist.github.com
Example of how to use the KeywordEnum shader attributegist.github.com
GitHub - celechii/Unity-Tools: Transferrable tools and scripts Noé for their games that other people are more than welcome to use in their own games :)github.com
Component for passing values through Shader.SetGlobalXXXgist.github.com
GitHub - Cyanilux/ShaderGraphToPNG: Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNGgithub.com
GitHub - neon-age/Smart-Inspector: Fluent re-take on Unity Inspector UX. Packed with QoL improvements.github.com
GitHub - keijiro/NoiseBall6: Unity sample project: Direct mesh data access from compute shadersgithub.com
GitHub - alelievr/Mixture: Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtimegithub.com
GitHub - ManakhovN/FigmaToUnityImporter: The project that imports nodes from Figma into unity.github.com
GitHub - LazyEti/StylizedCulling-VertexShaderFunction: A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.github.com
GitHub - keijiro/HandPoseBarracuda: Hand and finger tracking solution (MediaPipe Hands) for Unity Barracudagithub.com
GitHub - hai-vr/combo-gesture-expressions-av3: Easily create face expressions animations, and generate Avatars 3.0 animator layers for hand gestures to control face expressionsgithub.com
GitHub - Naphier/unity-design-patterns: Examples of programming design patterns in Unity C#github.com
GitHub - QianMo/Awesome-Unity-Shader: 关于炫酷的Unity3D Shader | About Cool Unity3D Shadersgithub.com
GitHub - RyanNielson/awesome-unity: A curated list of awesome Unity assets, resources, and more.github.com
GitHub - michidk/Unity-Script-Collection: A maintained collection of useful & free unity scripts / library's / plugins and extensionsgithub.com
GitHub - Unity-Technologies/com.unity.multiplayer.samples.coop: A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.github.com
GitHub - Gaxil/Unity-PivotBaking: Pivot baking in unitygithub.com
diegodelarocha/Acorngithub.com
A Material Property Drawer for the [Gradient] attribute which lets you edit gradients and adds them to the shader as textures. More information here: https://twitter.com/totallyRonja/status/1368704187580682240gist.github.com
UnlitDirectionalTint.shadergist.github.com
Different methods for getting World Normal from Depth Texture, without any external script dependencies.gist.github.com
HingeJoint-based rope building componentgist.github.com
keijiro/TinyYOLOv2Barracudagithub.com
Fewes/MinimalAtmospheregithub.com
Trigger Events Sequencer - Ko-fi ❤️ Where creators get donations from fans, with a 'Buy Me a Coffee' Page.ko-fi.com
garettbass/UnityExtensions.MeshIntersectiongithub.com
UnityTechnologies/open-project-1github.com
Better Shaders - Documentationdocs.google.com
JoseMiguelPizarro/ColorManagergithub.com
Unity-Technologies/UnityTextureAccessApiExamplesgithub.com
needle-tools/shadergraph-markdowngithub.com
boaheck/TheFirstPersongithub.com
keijiro/Waifu2xBarracudagithub.com
📦 ShaderGraph Markdown - com.needle.shadergraph-markdownopenupm.com
Shader Viewer Directoryxibanya.github.io
chrisloop/PassMegithub.com
keijiro/KinoStreakgithub.com
chrisloop/Linesgithub.com
Unity Animator Callbacksgist.github.com
febucci/unitypackage-custom-hierarchygithub.com
Make your texture tileable with histogram-preserving blendingunity-grenoble.github.io
tomkail/Unity-Particle-Maskgithub.com
[CopyToGPU] Attribute for structs and constsgist.github.com
WMAlexStrook/ClayxelsPaintingEffectgithub.com
WMIronWarrior/ParsecUnitygithub.com
WMUnityTechnologies/open-project-1github.com
WMDisplays the fields of a ScriptableObject in the inspectorgist.github.com
WMAtrix256/df_serializegithub.com
WMchrisloop/Landscape7github.com
WMkeijiro/KinoFeedback2github.com
WMazixMcAze/Unity-SerializableDictionarygithub.com
WMPrecision Color by Scribblscribbl.itch.io
WMCyanilux/URP_BlitRenderFeaturegithub.com
WMLooking-Glass/gui-toolsgithub.com
WMIRCSS/MatrixVFXgithub.com
WMUnity editor tool to create dummy Unity projects to allow a single project to be open in multiple editor instances.gist.github.com
WMCyanilux/Cardsgithub.com
WMslipster216 - Overviewgithub.com
WMsmkplus/ShaderInDepthgithub.com
WMSorumi/UnityRayTracingGemgithub.com
WMShowPlayerLoopWindow.csgist.github.com
WMIRCSS/Procedural-paintinggithub.com
WMCyanilux/ToDogithub.com
WManiruddhahar/Unity-Autosavegithub.com
WMkeenanwoodall/Deformgithub.com
keijiro/4DViewsTest3github.com
ikewada/dojo-2dgithub.com
sitterheim/UnityResolutionDialoggithub.com
Henry00IS/Chisel.Import.Sourcegithub.com
WMTexturePackDefinition.csgist.github.com
WMIronWarrior/Davinetgithub.com
WMPowerQuest by Powerhoofpowerhoof.itch.io
WMReal-time Cubism Shadermedium.com
WMIRCSS/Cubism-Shadergithub.com
WMvalkyrienyanko/Unity-MMORPG-Boilerplategithub.com
WMadrian-miasik/unity-shadersgithub.com
WMbrookmiles/curved-corner-uvsgithub.com
WMDemystifying Attributes, C#'s Under-Utilized Superpower for Game Developmentgamasutra.com
WMUnity-Technologies/TheHeretic-VFXCharactergithub.com
WMkeypax/dynamic-walls-demogithub.com
WMacoppes/unity-history-windowgithub.com
WMUnityUIExtensions : unity-ui-extensions — Bitbucketbitbucket.org
WMACNH_SewingCloth.shadergist.github.com
WMGaxil/Unity-AlembicToVATgithub.com
WMNoiseMixer by Flogelzflogelz.itch.io
WMandydbc/unity-texture-packergithub.com
WMphi-lira/TextureChannelPackergithub.com
WMUnity-Technologies/UniversalRenderingExamplesgithub.com
JanMalitschek/JPEG-MP4-Compression-PostProcessing-Effect-for-Unity3Dgithub.com
WMphi-lira/UniversalShaderExamplesgithub.com
WMrandalfien/unity-temporal-vfxgithub.com
WMUnityPatterns/PolyMeshgithub.com
WMLeLocTai/rock-generatorgithub.com
WMrandalfien/unity-temporal-vfxgithub.com
WMjoscanper/unity_pixelizergithub.com
WMdsoft20/psx_retroshadergithub.com
WMA Unity editor script which lets you save a Gradient as a texture file (place the script inside a folder named Editor).gist.github.com
Simple Radial Chart Shader - FILES (Free) | Puck Loves Games on Patreonpatreon.com
UI Events To Shader - FILES (Free) | Puck Loves Games on Patreonpatreon.com
Warpy UI Shader - Pastebin.compastebin.com
realgamessoftware/dear-imgui-unity-devgithub.com
WMTemplate shader to use as guide to create Universal Pipeline ready shaders. This shader works with Universal Render Pipeline 7.1.x and above.gist.github.com
WMThomaz Nardelli on Twittertwitter.com
WMURP unlit shadow - Pastebin.compastebin.com
WMgamedevbill/Tutorialsgithub.com
WMGradient Creator Toolgumroad.com
WMjmickle66666666/JazzBoxgithub.com
WMgamedevserj/Shader-Graph-Experimentsgithub.com
Geometry shader template for Unity. Creates boilerplate code for a simple geometry shader.gist.github.com
ToughNutToCrack/PixelationEffectgithub.com
joscanper/unity_coneofsightfxgithub.com
joscanper/unity_echofxgithub.com
Jonny10/UnitySceneViewNotificationgithub.com
WMA camera controller for easily flying around a scene in Unity smoothly. WASD for lateral movement, Space & Ctrl for vertical movement, Shift to move faster. Add this script to an existing camera, or an empty game object, hit play, and you're ready to go~gist.github.com
A self contained/instantiating Tooltip example for Unity3D, call with Tooltip.StartDisplay("some text")gist.github.com
AlexanderAmeye/PrefabPaintergithub.com
Anthelmed/unity-a-plague-tale-rat-light-mechanicgithub.com
ButtonNameToText.csgist.github.com
ColliderChecker - Unify Community Wikiwiki.unity3d.com
Create build definition assets in Unity and build multiple platforms / builds with different scenes at once with the click of a button!gist.github.com
DMeville/DarkAndStormygithub.com
DMeville/AmplifyShaderCommunityExtrasgithub.com
DanMillerDev/GameJamStarterKitgithub.com
Demkeys/DemkeysUnityShadersgithub.com
FreyaHolmer/ShaderForgegithub.com
Kink3d/kMotiongithub.com
johnsietsma/ExtendingLWRPgithub.com
zalo/MathUtilitiesgithub.com
MaxSigma/UnityFluidExperimentsgithub.com
MeshBlitWithoutCamera.csgist.github.com
NeoDragonCP/SimpleAnimationSequenceLeanTweengithub.com
Object Placer Tool - Unity 2019.1+ by autumnpioneerautumnpioneer.itch.io
PixeyeHQ/InspectorFoldoutGroupgithub.com
Demkeys/RandomDevNotesgithub.com
RecordingExtensions.csgist.github.com
SebLague/Coding-Gamegithub.com
Shader Viewer Directoryxibanya.github.io
Xibanya/ShaderTutorialsgithub.com
Simple tool for importing editor layout files (.wlt files) from the asset folder. this is cool cos you can then share layouts with your team via source controlgist.github.com
Since Unity 2018.3 we've had this cool new tool called [SettingsProvider] that we can use to add custom settings menu into Unitys settings screens. This short example shows how i use [SettingsProvider] and some [MenuItems] to help build and run test clients when im developing a multiplayer game. My usecase is that i want a quick way to build and run test clients when iterating on netcode without touching the main build settings, as i need to maintain them for QA/Milestone builds and i hate changing them! Here we use a [SettingsProvider] to build our own custom build settings screen gist.github.com
Smooth Camera Movement Script | Danny Bergs on Patreonpatreon.com
SpriteUVToShader.csgist.github.com
Knights And Bikes - out now SWITCH! on Twittertwitter.com
The extension methods I forgot to include for the tooltip thingygist.github.com
TheRuleOfMike/EASYBlenderToUnityWorkflowgithub.com
Thin Film Shader - OSL Shaders - Chaos Group Helpdocs.chaosgroup.com
ThinFilmIridescence.shadergist.github.com
TonyViT/CurvedTextMeshProgithub.com
Tool- The Shadermaker! | Team Dogpit on Patreonpatreon.com
Unity Camera Movement in Game view like Scene View with filtering gist.github.com
Unity script for creating a circular, arched or spiraling cinemachine pathgist.github.com
Unity script for creating a stacked plane meshgist.github.com
Unity-Technologies/UniversalRenderingExamplesgithub.com
UnityTechnologies/LWRPScriptableRenderPass_ExampleLibrarygithub.com
UnlitCubeMap - Pastebin.compastebin.com
Verasl/BoatAttackgithub.com
VerticalGradientVertexColor.pygist.github.com
Hiteffect.cs - Pastebin.compastebin.com
SetShaderValues.cs - Pastebin.compastebin.com
Sprite additive distortion shader - Pastebin.compastebin.com
using System.Collections;using System.Collections.Generic;using UnityEngine; - Pastebin.compastebin.com
using System.Collections;using System.Collections.Generic;using UnityEngine; - Pastebin.compastebin.com
TextMeshPro Wobbly shader - Pastebin.compastebin.com
pivot rotation thing - Pastebin.compastebin.com
baba-s/awesome-unity-open-source-on-githubgithub.com
badawe/TMP-Text-Juicergithub.com
beinteractive/LWRPAmbientOcclusiongithub.com
sogoodgames/bobateagithub.com
dbrizov/NaughtyAttributesgithub.com
dilmerv/UnityLWRPEssentialsgithub.com
johnsietsma/ExtendingLWRPgithub.com
johnsietsma/ExtendingLWRPgithub.com
keenanwoodall/Deformgithub.com
keijiro/GeoVfxgithub.com
keijiro/Kinogithub.com
keijiro/Rsvfxgithub.com
keijiro/VectorFieldExamplesgithub.com
keijiro/jp.keijiro.libsoundiogithub.com
lettier/3d-game-shaders-for-beginnersgithub.com
mattatz/unity-triangulation2Dgithub.com
mixandjam/Jammo-Charactergithub.com
mixandjam/MarioGalaxy-LaunchStargithub.com
mixandjam/StarFox-RailMovementgithub.com
mixandjam/Superhot-BulletTimegithub.com
radiatoryang/hederagithub.com
zalo/MathUtilitiesgithub.com
【Unity】GitHubリポジトリの紹介 - Qiitaqiita.com