
A custom node for Unity's ShaderGraph to capture lighting and use it into the shader. Works as of July 2018, but the APIs might change!
WMgist.github.com
Cyanilux/URP_ShaderGraphCustomLighting
github.com

Shader Fundamentals - Image Based Lighting
youtube.com

Baked Light
catlikecoding.com

Shadow Masks
catlikecoding.com

Creating Custom Lighting in Unityβs Shader Graph with Universal Render Pipeline
nedmakesgames.medium.com
Cyanilux/URP_ShaderGraphCustomLighting
github.com

Unity Fake Volumetric Light
realtimevfx.com

Art Design Deep Dive: Dynamic 2D lighting in Dwerve
gamedeveloper.com
Dynamic 2D Character Lighting | p1xelcoder
p1xelcoder.com

Dynamic Lighting and Shadows In My 2D Game
mattgreer.dev

How do I do 2D rim lighting in shadergraph?
discussions.unity.com
Sprite Shape & URP Custom 2D Lighting Shader
gamedev.stackexchange.com
lettier/3d-game-shaders-for-beginners
github.com










