Build a production-ready multiplayer game with Netcode for GameObjectsblog.unity.com๐งช Unity posts๐ MultiplayerBuilding my first multiplayer game with Netcode for GameObjectsblog.unity.com๐งช Unity posts๐ MultiplayerGames Focus: Creating and operating connected games with multiplayer networkingblog.unity.com๐งช Unity posts๐ MultiplayerUnity - Manual: Multiplayerdocs-multiplayer.unity3d.com๐งช Unity posts๐ MultiplayerHow creators launch and scale multiplayer games with Unityblog.unity.com๐งช Unity posts๐งฉ Creators๐ MultiplayerThe 8 factors of multiplayer gamedev in small-scale cooperative games | Unity Blogblog.unity.com๐งช Unity posts๐ MultiplayerSince Unity 2018.3 we've had this cool new tool called [SettingsProvider] that we can use to add custom settings menu into Unitys settings screens. This short example shows how i use [SettingsProvider] and some [MenuItems] to help build and run test clients when im developing a multiplayer game. My usecase is that i want a quick way to build and run test clients when iterating on netcode without touching the main build settings, as i need to maintain them for QA/Milestone builds and i hate changing them! Here we use a [SettingsProvider] to build our own custom build settings screen gist.github.com๐งฐ Tools๐งฐ Repos๐งฐ Snippets๐ MultiplayerGitHub - Unity-Technologies/com.unity.multiplayer.samples.coop: A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.github.com๐งฐ Tools๐งฐ Repos๐งฐ Snippets๐ Multiplayer6 community videos to get you started with multiplayer in Unityblog.unity.com๐ Multiplayer